// filename: GameScene.h
// author: enic
// date: 2016-03-08

#pragma once

#include "cocos2d.h"
#include "../import_XLib_XBase.h"

namespace EZFY
{
	
	class GameScene : public cocos2d::Layer
	{
	public:
		typedef cocos2d::Layer TSuperClass;
		CREATE_FUNC(GameScene)

	public:
		GameScene();
		virtual bool init();
	};

};  //~ end of EZFY